A comparison between the effectiveness of a gamified approach with the conventional approach in point-of-care ultrasonographic training: Although gamification increases user engagement, its effectiveness in point-of-care ultrasonographic training has yet to be fully established. This study was conducted...
Source: biomedcentral.com
“In a globalised information age, medical science can appear disconnected and aloof from those it serves to help. Educational and professional bodies (including universities and medical centres) have a unique societal role to inform their peers and public on evidence-based medicine, and a responsibility...
Source: bmj.com
Student Performance on an E-Learning Platform: Mixed Method Approach: E-learning is considered a leading application of digital technologies in educational systems. The aim of the paper is to explore the utilization and impact of digital technologies on an e-learning platform. For this purpose, research...
Source: online-journals.org
The 100 Worst Ed-Tech Debacles of the Decade: "For the past ten years, I have written a lengthy year-end series, documenting some of the dominant narratives and trends in education technology. I think it is worthwhile, as the decade draws to a close, to review those stories and to see how much (or how...
Source: hackeducation.com
"Doctors are turning to YouTube to learn how to do surgical procedures, but there's no quality control: Tens of thousands of videos on YouTube show surgeries ranging from face-lifts to knee replacements. But the content isn't vetted or curated, and some doctors say it should be." The platform dominance...
Source: cnbc.com
Caring for doctors Caring for patients: An independent report into the wellbeing of UK medical students and doctors. "In 2018 we commissioned Professor Michael West and Dame Denise Coia, to carry out a UK-wide review to help tackle the causes of poor wellbeing faced by medical students and doctors.
...
Source: gmc-uk.org
Factors associated with successful dementia education for practitioners in primary care: an in-depth case study. Designing learning for person-centred care is challenging and needs to involve an approach that works with HCPs and interdisciplinary teams. “With increasing numbers of people in the UK...
Source: biomedcentral.com
ILAE (International League Against Epilepsy) publishes a Roadmap for a competency-based educational curriculum in epileptology. "After extensive consultation with its constituency and with educational experts, the ILAE decided to systematically address the educational pathways required for the optimum...
Source: ilae.org
I've been looking for another way of presenting evidence for instructional design that is more efficient than simple lectures. The data collected by Benjamin Bloom and published in 1984 seems useful and I've redrawn the graph so it looks more modern than the line drawings of the original. Learning...
Source: wikipedia.org
Cognii Virtual Learning Assistant designed and optimized for educational conversation. "Virtual assistants and chat bots such as Siri, Alexa, Cortana and Google Assistant are an increasingly familiar products, simulating human to human interaction with the use of Artificial Intelligence. But these are...
Source: cognii.com
Virtually Inspired: Showcasing Online Learning Innovation "From holographs and educational games, to drones and robots, 21st century educators are forging new and amazing trails in technology-enhanced teaching and learning. Virtually Inspired is a place where educators can come for inspiration by perusing...
Source: virtuallyinspired.org
Models of online & flexible learning - The Ed Techie An outline of the work done to develop conceptual models and current practice of how higher education institutions provide content, its delivery, and how the learner's work is recognised across the dimensions of openness and digitalisation - a...
Source: edtechie.net
Backward design - a method of designing educational curriculum by setting goals before choosing instructional methods and forms of assessment.
Source: wikipedia.org
Phrase of the day: Elaborative Interrogation - Generating an explanation for why an explicitly stated fact or concept is true. Evidence suggests it is moderately effective and should be very familiar for anyone with young children in their family. It is one of ten techniques frequently used by learners...
Source: psychologicalscience.org
Identifying low test-taking effort during low-stakes tests with the new Test-taking Effort Short Scale (TESS) - development and psychometrics: "Low-stakes tests are becoming increasingly important in international assessments of educational progress, and the validity of these results is essential especially...
Source: biomedcentral.com
The state of medical education and practice in the UK. GMC's SoMEP 2017 report raises four concerns. The supply of new doctors into the UK medical workforce has not kept pace with changes in demand Our dependence on non-UK qualified doctors has increased in some specialties The UK is at risk of becoming...
Source: gmc-uk.org
Content validation of an interprofessional learning video peer assessment tool: Large scale models of interprofessional learning (IPL) where outcomes are assessed are rare within health professional curricula. To date, there is sparse research describing robust assessment strategies to support such activities....
Source: biomedcentral.com
Computer model for the cardiovascular system: development of an e-learning tool for teaching of medical students: This study combined themes in cardiovascular modelling, clinical cardiology and e-learning to create an on-line environment that would assist undergraduate medical students in understanding...
Source: biomedcentral.com
Eldercare - an open source project for clinical measurement scales and summaries / links to guidelines in geriatric medicine. I have been working on this with colleagues at Royal Cornwall Hospital as an educational tool that can run on any mobile device and (when it is wrapped into an Android or iOS...
Source: github.com
Chatbots as a Patient Engagement solution – Florence.chat "Chatbots are computer programs that are able to conduct a conversation
and are typically used in dialog systems for various practical purposes
including customer service or information acquisition. Despite their
creation more than 60...
Source: florence.chat